<slaveComputer _class='hudson.slaves.SlaveComputer'><assignedLabel><busyExecutors>0</busyExecutors><idleExecutors>0</idleExecutors><loadStatistics _class='hudson.model.Label$1'></loadStatistics><name>Builder</name><node _class='hudson.slaves.DumbSlave'><nodeName>Builder</nodeName></node><offline>true</offline><totalExecutors>0</totalExecutors></assignedLabel><description></description><displayName>Builder</displayName><executor><idle>true</idle><likelyStuck>false</likelyStuck><number>0</number><progress>-1</progress></executor><icon>symbol-computer-paused</icon><iconClassName>symbol-computer-paused</iconClassName><idle>true</idle><jnlpAgent>false</jnlpAgent><launchSupported>true</launchSupported><loadStatistics _class='hudson.model.Label$1'><availableExecutors></availableExecutors><busyExecutors></busyExecutors><connectingExecutors></connectingExecutors><definedExecutors></definedExecutors><idleExecutors></idleExecutors><onlineExecutors></onlineExecutors><queueLength></queueLength><totalExecutors></totalExecutors></loadStatistics><manualLaunchAllowed>true</manualLaunchAllowed><monitorData></monitorData><numExecutors>1</numExecutors><offline>true</offline><offlineCause _class='hudson.slaves.OfflineCause$IdleOfflineCause'><timestamp>1781330391103</timestamp><description>Offline because computer was idle; it will be relaunched when needed.</description></offlineCause><offlineCauseReason>Offline because computer was idle; it will be relaunched when needed.</offlineCauseReason><temporarilyOffline>false</temporarilyOffline></slaveComputer>