Summary
- mcMMO should no longer lose a few minutes of player data from shutting (commit: 3ce3ac5) (details)
The file was modified | src/main/java/com/gmail/nossr50/mcMMO.java (diff) |
The file was modified | src/main/java/com/gmail/nossr50/api/ExperienceAPI.java (diff) |
The file was modified | pom.xml (diff) |
The file was modified | src/main/java/com/gmail/nossr50/util/player/UserManager.java (diff) |
The file was modified | Changelog.txt (diff) |
The file was modified | src/main/java/com/gmail/nossr50/runnables/SaveTimerTask.java (diff) |
The file was modified | src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java (diff) |
The file was modified | src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileSaveTask.java (diff) |
The file was modified | src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java (diff) |